Archive for September, 2014
- 168. Creating a seamless image tile on September 28, 2014
- 167. A couple of useful Lua tips on September 27, 2014
- 166. Why Codea saves 2 images sometimes (and what @2x means) on September 25, 2014
- 165. Playing with noise and tiling images on September 23, 2014
- 164. 2D platform game – code and instructions on September 17, 2014
- 163. 2D platform game #8 – Lighting on September 17, 2014
- 162. 2D platform game #7 – Extras on September 16, 2014
- 161. 2D platform game #6 – Managing the player on September 15, 2014
- 160. 2D platform game #5 – Managing images on September 14, 2014
- 159. 2D platform game #4 – Programming object behaviour on September 12, 2014