Archive for October, 2014
- 178. 3D Dungeon – Posters, body parts and hitpoints on October 26, 2014
- 177. 3D Dungeon – Tips for performance on October 25, 2014
- 176. 3D Dungeon – Weapons and shooting on October 24, 2014
- 175. 3D Dungeon – Programming AI behaviour on October 20, 2014
- 174. 3D Dungeon – adding sound on October 18, 2014
- 173. Something you must read on October 11, 2014
- 172. Optimising shaders on October 9, 2014
- 171. 3D Dungeon – finding 3D models on October 9, 2014
- 170. Creating a 3D dungeon (think Quake) on October 4, 2014
- 169. Why tables and classes are so useful on October 1, 2014